* Renown gained from healing players was granting more renown than intended over long periods of time. Players who heal other players will still earn renown for aiding their friends in combat, but large heals or repeated heal-over-time spells will result in lesser renown gains than before.
* While going over the data collected for renown gained by healing, we discovered a few incorrect values that led to players earning far more renown than designed. To ensure equal renown gains for players regardless of their chosen career and whether they group or not inside scenarios, we have made several adjustments to the way renown is granted from healing other players:
o Earning renown from healing players was erroneously granting renown while outside of RvR. This has been adjusted so getting renown for healing players outside of RvR or from a player that is not RvR flagged will occur less frequently.
o Healing players will grant renown correctly if the healed player has earned renown from killing other players recently.
* The amount of Renown required to gain Renown Ranks from 50-80 has been adjusted to the proper curve. Players which have already achieved any Renown Ranks between 50 and 80 will retain their Renown Ranks, but will notice the amount of Renown necessary to gain the next Rank has increased. Players will not lose any Renown Ranks, nor lose any Renown they have gained.
less reown for healer liao....
and they increase the reown to rank.. tanky very sad liao