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 NDA is over!!!

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crouchingpanda



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PostSubject: NDA is over!!!   Wed Aug 20, 2008 10:53 am

Okay this saves me a lot of trouble... I was going to post screenshots etc etc but the Non disclosure agreement is over now so there is information, screenshots, reviews all over the web.

I've been using this forum and it's not bad:
http://www.warhammeralliance.com/forums/index.php
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Admin
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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 11:09 am

ah niceeeeeee time to discloseeeee
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bb



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 1:23 pm

SHOW ME THE MONEY!!!!!!1
SHOW EVERYTHING YOU HAVE EXCEPT YOUR SELF-DIRECTED PORN!
NOWWWWWWWWWWWWWWWWWWWWWWWWW!!! Very Happy
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crouchingpanda



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 1:24 pm

A couple of other good sites:

www.wardb.com <-- really good. Done by Curse gaming.
http://warhammeronline.wikia.com/wiki/HammerWiki <-- Like WOWWiki but for WAR.
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crouchingpanda



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 1:52 pm

Spamming my own thread Smile

This guy actually seems to know what he's talking about and is offering his opinions on every class:
http://www.warhammeralliance.com/forums/showthread.php?t=56753
i'll copy and paste the good bits:

Action Points:
This may be a well known mechanic, but I wanted to make sure that I spelled it out clearly for everyone so that they can understand how it works. Warhammer Online does not use "mana" or "rage" that you must spend in order to execute your abilities. Instead ALL warhammer classes use Action Points. Your character has a set amount of Action Points that most actions will use. Once you run out of Action Points, you can't perform any actions. HOWEVER, your Action Points replenish pretty quickly (at the same rate in combat or out). This is mostly a mechanic for throttling your "burst" output.


Abilites/Spells:
I also wanted to spell this out for everyone because while it is very similar to WoW it also has some differences. The abilites themselves very much resemble the look and feel of other MMO's. They have a name, description, and attributes such as casting time, range, cost, etc. The major difference between the Warhammer ability system and the WoW ability system is that you do not buy "ranks" of abilites in Warhammer. In Warhammer you train the ability ONCE and then it gets better and better all by itself as you level. Also unlike WoW you will be training new abilities just about every level (with some exceptions, but you will only be training them ONE at a time.
One last difference between WoW and Warhammer abilities is that there are very few "utility" abilites in warhammer. Just about all your abilities will revolve around buffs/debuffs/and damage.

Food and Drink:
NONE! Nope, no food or drink in Warhammer. Since you don't use "mana" like in WoW you WILL run out of action points. But action points always come back and within a few seconds of doing nothing, you will have a full action point bar. Health on the other hand currently only returns when you are out of combat. Your health will re-gen VERY fast once you are out of combat (about as fast as if you had a strong-HoT). However, getting out of combat isnt as easy as just running away a little bit. You need to remove yourself from the battle aways and then hang tight while your combat flag clears.

Class "Paths":
Every class in warhammer has three "paths" that a class can choose from to more fully specialize your character. Starting with level 10 you will gain points that you can put into your class’s paths anyway you see fit until you have a total of 25 points to spend at level 40. You can also re-specialize your point allocation at a later time. (I presume this will have a cost by the time the game goes live.)One of the biggest differences between Warhammer "paths" and WoW "trees" is that the paths are NOT class defining at all. They simply add flavor to your class and your play style. Just because you put all your points into one tree doesn’t mean you will no longer be able to heal/tank/dps as your class should.

Tactics:
Tactics are one of my favorite mechanics introduced in Warhammer Online. Tactics are passive buffs that you can put on your character. These "buffs" are always active and can not be removed or dispelled.


Morale:
Another really fun part of your character is the morale abilities. You will collect morale abilities as you level or from the path you choose. These are special moves/skills/abilities/spells that you can execute to perform some pretty impressive things. Morale abilities are typically very powerful and you can have up to 4 different abilities available for use, one for each morale tier. As you fight (RvR or PvE) you will slowly build "morale". You have a morale meter that will slowly fill on your screen. When your meter reaches 25% your Tier 1 morale ability will become available for use. You can choose to execute that ability (which will drain all your morale) or let your morale continue to build. Your tier 2 ability will be available at 50%, tier 3 at 75%, and tier 4 at 100%. The higher the tier, the more powerful the ability.

Death:
What happens when you die? Good question! Death in Warhammer is intentionally not very painful. The biggest penalty is that you are removed from combat for a period of time. This is a great thing (expecially for melee classes) because you are going to die a lot in RvR. Here is what happens when you die.
1) You get a window stating you have died. There is a respawn button and timer. When the timer runs out, you will be auto respawned (not sure if the timer is there in PvE instances or not.)
2) You respawn at the closest friendly camp. There are as many as 3-5 camps on each map, this means you normally dont have to run too far. If you die in an RvR battle zone (there is one on each map) then you are respawned at your warcamp. There is at least one warcamp for each faction (order and destruction) that boarders right on the RvR area.
3) All your buffs/debuffs are removed and you have a penalty placed on you for (i think) 10 minutes. This debuff reduces your health by X%. This number gets higher and higher each time you are killed with the debuff on, up to a total of 10%
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Admin
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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 5:06 pm

do we need alot of gold etc for stuff? like guild payment etc? i remember it was so hard earning my 1st 1G in wow when i started in 2002 LOLOL
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bb



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 5:37 pm

Admin wrote:
i remember it was so hard earning my 1st 1G in wow when i started in 2002 LOLOL
it was late 2004. dont try to cheat. u LIAR!!! lol
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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 6:31 pm

bb wrote:
Admin wrote:
i remember it was so hard earning my 1st 1G in wow when i started in 2002 LOLOL
it was late 2004. dont try to cheat. u LIAR!!! lol

fuck me...ya its 2004 2002 i just ORD LOLOL opps!!!!
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Rev



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 7:10 pm

i think from what ive heard you dont need gold that badly but i know yang has like around 20g at lvl 21 and he needs 30 for a mount
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Rev



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 8:30 pm

http://www.warhammeralliance.com/forums/showthread.php?t=56753

this is impressive if you have time to read it. so much info available now
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crouchingpanda



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 9:55 pm

Rev wrote:
http://www.warhammeralliance.com/forums/showthread.php?t=56753

this is impressive if you have time to read it. so much info available now

I posted that already nub Smile

Ummm from what I can see so far it's not that hard to get gold... there's AH and stuff but I haven't had any gold issues yet really... probably only becomes an issue at high lvl
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Rev



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 9:57 pm

crouchingpanda wrote:
Rev wrote:
http://www.warhammeralliance.com/forums/showthread.php?t=56753

this is impressive if you have time to read it. so much info available now

I posted that already nub Smile

Ummm from what I can see so far it's not that hard to get gold... there's AH and stuff but I haven't had any gold issues yet really... probably only becomes an issue at high lvl

wups
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bb



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PostSubject: Re: NDA is over!!!   Wed Aug 20, 2008 10:21 pm

Rev wrote:
http://www.warhammeralliance.com/forums/showthread.php?t=56753

this is impressive if you have time to read it. so much info available now
summary of poster's favored classes (represented by the amount of *):

ORDER
Dwarf - Engineer**
Dwarf - Rune Priest*
Dwarf - Iron Breaker***
Empire - Witch Hunter**
Empire - Bright Wizard***
Empire - Warrior Priest***
High Elf - Shadow Warrior***
High Elf - Archmage**
High Elf - Sword Master**
High Elf - White Lion***

Order has 5 x ***, 4 x ** and 1 x *

DESTRUCTION
Greenskin - Squig Herder**
Greenskin - Shaman***
Greenskin - Black Orc**
Chaos - Zealot** (barely)
Chaos - Marauder**
Chaos - Chosen***
Chaos - Magus**
Dark Elf - Sorcerer***
Dark Elf - Witch Elf*
Dark Elf - Disciple of Khaine***

Destruction has 4 x ***, 4.5 x ** and 1.5 x * (0.5 cuz the zealot is barely at **)

well, it seems rumours were true that Order has a little more fun. lol..
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bluemoon

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PostSubject: Re: NDA is over!!!   Thu Aug 21, 2008 2:23 am

bb wrote:
Rev wrote:
http://www.warhammeralliance.com/forums/showthread.php?t=56753

this is impressive if you have time to read it. so much info available now
summary of poster's favored classes (represented by the amount of *):

ORDER
Dwarf - Engineer**
Dwarf - Rune Priest*
Dwarf - Iron Breaker***
Empire - Witch Hunter**
Empire - Bright Wizard***
Empire - Warrior Priest***
High Elf - Shadow Warrior***
High Elf - Archmage**
High Elf - Sword Master**
High Elf - White Lion***

Order has 5 x ***, 4 x ** and 1 x *

DESTRUCTION
Greenskin - Squig Herder**
Greenskin - Shaman***
Greenskin - Black Orc**
Chaos - Zealot** (barely)
Chaos - Marauder**
Chaos - Chosen***
Chaos - Magus**
Dark Elf - Sorcerer***
Dark Elf - Witch Elf*
Dark Elf - Disciple of Khaine***

Destruction has 4 x ***, 4.5 x ** and 1.5 x * (0.5 cuz the zealot is barely at **)

well, it seems rumours were true that Order has a little more fun. lol..

lets play order then.. lol For the Empire!!!! i will play class stormtrooper
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crouchingpanda



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PostSubject: Re: NDA is over!!!   Thu Aug 21, 2008 9:11 am

hahaha I'm going to roll Order now so during Open beta I can come pwn you nubs!!! Order is pretty cool they have some good classes actaully....

But yeh that is one guys opinion don't take it too seriously.
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incarniac

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PostSubject: Re: NDA is over!!!   Thu Aug 21, 2008 9:51 am

Yes, what is the ranking based on?

Yang, where can we see the armour types? or armour progression for the classes
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crouchingpanda



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PostSubject: Re: NDA is over!!!   Thu Aug 21, 2008 11:04 am

Hey Raymond!! Long time Smile We should both roll maruaders like good ol days hahaha

don't worry too much about th ranking its just someones personal opinions on what THEY think. I'm sure if we all said whch classes we thought we most fun in WOW we'd all come up with different opinions.

Go to www.wardb.com and you can see armor by class!
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bluemoon

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PostSubject: Re: NDA is over!!!   Fri Aug 22, 2008 6:52 pm

well if its wow i will still like shaman, and i am sure other will said other class
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Admin
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PostSubject: Re: NDA is over!!!   Fri Aug 22, 2008 8:17 pm

bluemoon wrote:
well if its wow i will still like shaman, and i am sure other will said other class

wtf then dun play black roc and play ur shaman like u own it man , DO ITTTT
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bluemoon

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PostSubject: Re: NDA is over!!!   Fri Aug 22, 2008 8:34 pm

Admin wrote:
bluemoon wrote:
well if its wow i will still like shaman, and i am sure other will said other class

wtf then dun play black roc and play ur shaman like u own it man , DO ITTTT

but i like the look and feel of the black orc

anyway i will try a shaman during beta and see wat i like
btw they said shaman hard to play. i am a dumb person maybe orc better hahahaha
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PostSubject: Re: NDA is over!!!   Fri Aug 22, 2008 8:35 pm

u aint dumb u are just noob!!!
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bluemoon

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PostSubject: Re: NDA is over!!!   Fri Aug 22, 2008 9:01 pm

Admin wrote:
u aint dumb u are just noob!!!

bluemoon no noob, bluemoon chop
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